This is a freelance gig I completed recently for a client. Thankfully he agreed to let me display it for my folio as soon as it was completed. He's about 7ktris w/ 2048 diffuse/normal/spec ^^Screenshot taken in Marmoset Engine by 8 Monkey Labs ^^ I also made a full set of face morph-targets for animation + a mouth interior…
Hey everybody , Been working on this model for 3 days. *basic head shape : 6 hours *ears , eyelids , eyes , tweaks : 8 hours *Sculpting : 4 hours Couldn't progress any further because mudbox lags like hell on +4 sub div. I would really appreciate it if anyone can tell me about a way which can make mud box faster. "ps: I…
I do not know if anyone is using it very much yet, but I was curious about the following. Channels. What do I have absolutely NO idea what the difference is between any of these. I am familiar with RGB32/16/8 (Is the F for something?) But what are thee L32.. etc. Should I not touch these at all, just leave everything…
Small budget 2D iOS rpg looking for Art works Looking for "Battle Heart" 2D Art -21 character ( 7 player , 10 monster , 4 boss ) -GUI -Button and icon - 15 Spell effects (1.5-2sec 6-8 fps clips) -10 battle Back grounds 1k feelance Everything above is 2D. We are useing Unity iOS to build this game if you able to do rigging…
Small budget 2D iOS rpg looking for Art works Looking for "Battle Heart" 2D Art -21 character ( 7 player , 10 monster , 4 boss ) -GUI -Button and icon - 15 Spell effects (1.5-2sec 6-8 fps clips) -10 battle Back grounds 1k feelance Everything above is 2D. We are useing Unity iOS to build this game if you able to do rigging…
[ame] http://www.youtube.com/watch?v=FmnQ3iEsFmE[/ame] Finally had this approved in the app store, not really shouted about it properly (only the website for some idiotic reason) Not the usual fair for this site, as Facemakr is neither a game nor in 3D. But it's the fruit of my loins all the same :poly124: This latest…
Hi everyone! I'm about to finish of the last week of school here at the Game Assembly in Malmoe, Sweden. This is a 2 year long education with a 30-week long internship at the end. We have completed 7 games here during this time and are now working on the 8th and final game. All games were made from scratch in a 8 - 10 week…
Hey everyone, my names Justin, a recent graduate I've been modeling for almost 8 months now. I graduated a Game Development program here in Canada and have worked on 1 full game and just started another that's still in the concept phase. I work with 3ds Max and have dabbled into some Maya, I've sculpted in Mudbox, but I'm…
This might be a stupid question, but I have a fairly large object that I want to keep at 8 px/unit but there wouldn't be a way to fit that in the 0-1 space of a 2048 map, even if I change just one of the shells to that range it doesn't fit the 0-1 area. So do I split the UV's into two maps? Not too sure what my options…
Barajoun Entertainment, A studio located in Dubai, UAE is currently looking for the following artist who possess at least minimum 5 years experience working on animated feature movies. 1. Senior Pipeline TD 2. Senior CFX Artist / TD - strong in hair creation and setups 3. Senior FX TDs 4. Director of Photography 5. Senior…