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Substance Painter : quick question

I do not know if anyone is using it very much yet, but I was curious about the following.

Channels.
What do
I have absolutely NO idea what the difference is between any of these. I am familiar with RGB32/16/8 (Is the F for something?) But what are thee L32.. etc.
Should I not touch these at all, just leave everything default and will receive nice results still?
I am not having issues with my channels or anything.. Just curious how these different channels work (Also no documentation yet.. So I figured I'd ask here)

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