Hey, I was wondering if anyone would be keen on making a couple of concept sheets that I could use to model off? Subjects would be a scout and a tyranid. From warhammer. Scout1 Scout2 Tyranid1 Tyranid2 I'd like to put these guys into Crysis. Make a fun little Predator like scenario. Thanks
Okay guys need some major help here. I been modeling this character and the head been giving me trouble. I notice that topology here is all whacked up. It doesn't follow the facial structure of a human. Any tips on how i can fix this? with edges without edges
The main thing i deal with these days is efficiency, finding the best and fastest way to do something properly, that's why I'm doubtful. For example, not being able to select/move vertices or being able to target weld means you have to use slower workarounds. And that UV'ing method looks like he needs to physically…
Hey guys, We would like to know how to use real pictures for modelling, using "photography as reference" instead of using blue-prints anybody can help please? thank you :D
Hey Ive been self teaching myself modeling for about a year maybe two. This is my latest low poly character im working on. Not sure what show hes based off of though.
Hello, everyone! First post on polycount. Decided to start off with my wip. This is a tank model i am working on. After finishing high poly, I plan on doing low poly, bake normals, and texture. Working in Max. Here is what I have so far. Please c&c.
Hello. This time I've decided to try texture projection in an attempt to get this project over and done with faster and more efficiently, but might have just wasted my time.. This is what the model looks like in a high subdivision: (see attached image1) So.. not too bad and I've got a fair bit of work to do, but it looks…
My name is Niels Ruiter and I got inspired by the work here and actually a totally new idea emerged while I was working on another project… With a couple of other students of my faculty (Industrial Design Engineering) we designed a new product (Augmented Reality headset) that enables you to place your 3D characters into…
Hello, My name is Travis Barker. I've been a professional digital sculptor/3d modeler for 3 years now. I'm experienced in both organic and hard surface models. One of the main company's that I do work for uses my sculpts for CNC milling(limestone) in ornamental architecture. They are currently on buildings at Yale and…