Your favorite weapon is a flamethrower and the crawlers are your prey ? As a Firebug you should wear this 'Bug' gas mask, it will protect you from all the biohazard mess and you will scare these monsters for sure. Inspired by fly and mosquito proboscis. Very basic concept, I prefer to make a prototype sculpt without…
so, i don't know if i'am the only one, but whenever i need to think about something, or iam reading something i tend to play with this disfigured and maimed thing (yep, i cut off one end out of boredom) this thing has survived several years of heavy abuse anyone else with similar habbits, or am i the only weird one here ?
Soo Planning to make an afro hairstyle, few beards, maybe even some dreadlocks, the horse head and a propeller hat Hope i'll be right in terms Afro: Beards: Dreadclocks: Horse head: Propeller hat:
Bit offtopic but I think the focus on art AI is pointless. Senior artist skills are already way above and beyond what is capable with AI at the moment due to technical reasons as well as iterative art creation, and I do think we're sort of reaching a plateau when it comes to art fidelity. What we should really be looking…
I figured I'd better actually make this thread, I drew out my design last month but I'm starting now (not out of preference)! Anywho I've whipped up a start for my bowler hat in Blender and here's also my really crap- AMAZING design sketches too. I would show a nice collage of reference images but I own a bowler hat and I…
Hello Polycount, My first UT map! Decided to challenge myself and create a playable map with my own level design and art. huge fan of UT, Quake, and FPS in general and just get knowledge in the new field for me would be a great plus for sure. Let's start! First of all, I want to say HUGE THANKS to all Level Designers who…
I don't get why everyone's in such a rush to consume everything these days? Sure, those identikit tutorials for the latest iteration of whatever FPS you just got are both redundant and irritating but it's literally only two or three measly minutes out of your entire play experience with that game? It's far more annoying to…
I do wish that iterations in portfolio artwork were prioritised, meaning that there would be a focus on showcasing progression. For the moment most portfolio advice is centered around first impressions and demonstrating fundamentals which doesn't really assess for resourcefulness and resilience that a demonstration of…