Hi guys, I'm creating a light for model I'm working on and was wondering the best way to optimise UV space to get the most texture space for my model. In the image bellow I have done two unwraps of the ways I can think of to unwrap the model. Obviously Number two is more efficient due to it being overlapped but will that…
Wider Shot of the entire station Hey guys back with my latest project. Been thinking about doing a non sci fi space project for some time but didn't feel like doing the entire ISS. This got be researching some plans for future and past projects and I came across Freedom. It was NASA's original plan to build a US only (I…
Hi! This is my first post on this forum and I'm already asking for help:) How to fix this issue with transparency in Zbrush? I tried to blur the image slightly in Ps but still I get jagged edges. I tried to export a higher res texture too but no luck. I tried it with alphas and drag rect too and I had the same result. What…
Hey Dudes, Started blocking in a new sculpture for Kingdom Death!! Shes the Boss of the White Speakers (the first chick I sculpted for Kingdom Death) I'll try keep a record of all the steps etc here, hopefully they might be useful for someone else. The goal for this one is to have a full size model for my desktop, probably…
Good morning Polycount, I am Noobpaint. I have actually been "Noob" or "Newb" all my life. When it is your last name you just have to own it:) Anyway it has been I few years since I have done a character (at least one this low Poly) and it has been years since I have posted any art to a forum. Here is hoping it is like…
I have this setup with 3 chains, one dynamic (driven by a follicle like in this script: http://67.23.4.94/downloads/%E5%B1%B1%E5%AF%A8%E7%89%88-cgtkdynchain-enhanced--2/topics ), one that is driven by a spline ik with clusters parented under some typical controllers, and the bind chain. I will set it up so I can switch…
We're looking for top-notch Environment Artists to work on-site at our office South-East of London! There are full-time positions and contract positions on offer, I think we're looking for a fair number of artists (9 in total), so get yer applications in! http://www.splashdamage.com/content/environment-artist…