Hi. Is it possible to add mocap data to a blendshaped face? The tracking data is a fbx file (but I can i also export it as a bvh). I'm using Maya. Thanks!
Hey Everyone, Been experimenting with techniques for doing faces using vector graphics, have managed to get myself up to this point: I used inkscape because, well, I like it :)
In the photo the faces are acting weird even though all the faces around them have the same smoothing group and the verts are welded. How can i fix this?
In the photo the faces are acting weird even though all the faces around them have the same smoothing group and the verts are welded. How can i fix this?