Hi everyone. It seems I've run into a bit of a problem that has left me somewhat puzzled. I exported a low poly model, from Maya 2010, as an obj for baking in XNormal. After repeated bad AO bakes I decided to take a look at the obj file itself. Upon doing so I realized that everything had duplicate faces. The original MA file that I exported from doesn't. So now I'm left trying to figure out wth happed. I wouldn't think anything about it but this has happened to me before so I'd really like to figure out where I'm effing the process up or is it just a fluke? Any ideas on what could be going on? After realizing what happened I exported the model in a new obj and did not replicate the problem.
Replies
Have you tried selecting all the verts and welding? Delete history?
Or try combining the model with a cube, then delete the faces for the cube, then delete history.