Is it possible to Frame selected in all viewports instead of one at a time ? Also can you set a toggle so that 1 hotkey cycles through the three smooth mesh preview options. Any quick way of turning descrete scale on and off ? Help on any would be great thanks.
I need to select a polygon by its name (Polygon 123). I've been having an issue with baking in xnormal and have narrowed down the problem to that face. I've never had to get a polygon by its number so I don't have a clue how it's done in max Thanks!
I've accidentally turned on a highlight preview selection (highlights verts/edge/polys in yellow). I can't find where to turn this off or the hotkey. Anyone know?
Hi. This is my second script. I hope you will find it useful. You can find script here - http://www.scriptspot.com/3ds-max/scripts/select-every-n-th-no-ui
Hi guys, just want to know if it is possible to change the pivot point of selected verts in max without affecting/changing the original pivot of the object. I used to be a maya guy and back there you can hit the Insert key to change the the pivot of anything. Does max has that kind of operation? I tried using the Affect…
Hey hey, So I've been running into an error where while working with instanced objects for some reason I can't see things I select in sub-object mode. I can only see vertices. Not faces. Not edges. It even persists into unwrap uvw. The problem is not the shaded faces option which is enabled. I was just going to keep…
I was recommended to use this software by an instructor of mine for UV mapping. So far it has worked great in the past, however, now that I'm working on a different object, I cannot simply hover over a polygon and select entire geometrical islands. I'm wondering what would cause this error. If any of you have worked with…
Sorry for the stupid title but I didn´t know how else to describe it. Appereantly I hit some hotkey or something that shrinked my modifier thing when you select vertices or faces. This makes it really hard to work. Anyone know how to reset it to it´s original size?
This is a totally newb question, but I don't even know how to search for an answer. When I'm selecting polygons in an Editable Poly, sometimes they get highlighted with a red wireframe, sometimes they get highlighted with a red tint: I think this is some sort of setting with a keyboard shortcut that I keep accidentally…
Does anyone know how to create a shortcut toggle for displaying selected with edged faces? The option is found in the viewport config screen but the maxscript listener doesn't show anything when I switch it on/off. I seem to use this option all the time so it would be really handy to bind it to a key/quad menu.