Hi guys, just want to know if it is possible to change the pivot point of selected verts in max without affecting/changing the original pivot of the object. I used to be a maya guy and back there you can hit the Insert key to change the the pivot of anything. Does max has that kind of operation? I tried using the Affect Pivot in the Hierarchy Tab but it's only affecting/changing the pivot of the object. Thanks.
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Wow thanks Sync! Exactly what I'm looking for. Btw, looking forward to the release of your updated IC. Thanks again.