Yeah I am really missing the usefulness of Max's Align tool when trying to align stuff in Maya. It seems like a basic function and all the solutions are multi-step workarounds when I just want a simple one-click align like Max's. Is there really no Align like Max's out of the box in Maya 2008 / 2009? I've looked through…
Hello everyone, I'm having a bit of difficulty with the focal length in Maya. I'm working on blocking out an environment based on a concept. I'm trying to adjust the camera's focal length in Maya to match the concept. The default in Maya is 35, and I've set it to 10, which seems to work fine. However, when I block out…
Hi guys, I've run into a problem and was hoping someone could help me out. A while back my computer started locking up during long batch renders with Maya. It always locked up on frame 9 of a turntable render. I could render in batches of 8 frames no problem, but nothing more. Then today while baking a rather lengthy AO…
That's definitely one of the funnier examples I've seen of it ... But sorry, that is actually not a "weird problem" as far as Autodesk is concerned. Unless a user has taken it upon themselves to make a fix (and I'm not aware any have), you'll need to fully render it or just go ahead and drop your model in to a game engine…
I did college work last year in Maya 8.5 and I was getting the same problem now that I think of it. I'm using Maya 10 now and it obviously hasn't been fixed. Everything I am selecting is within my clip plane so I don't know why It's not selecting. Thanks for letting me know it only happens in the orthographic window…
Hello everyone im currently working on an animation that will have some scenes with pretty large shots, since our animations have to be done in maya, I was wondering what is the best way to texture and render a large terrain? Does anyone have any experience with this? Think like on the scale of a zone in World of Warcraft,…
iam not sure - but you want to look into the cell and toon shading in maya/mental ray. [ame=" https://www.youtube.com/watch?v=TF6pPQnzSCE"]Adding textures to toon shaders in Maya - YouTube[/ame] Maybe that helps. There also some camera filter on your image.. But yes - as deadly said - we need some more infomations.
Thanks for all the comments and pointers maybe more people will share there thoughts about these two programs. I've been tempted to try Max for a while and I'm now more convinced that I should. Sure Maya is nice and I have lot still to learn (I know the basics or something around basics atleast) I have a non-ready…
I'm going to start off with MAX and then try out Maya. Autodesk offers a 13 month license for free on all it's software for students so I should be good. I got a subscription to digital tutors so I can learn both of them and not have to worry about only having access to one type of tutorial. Thanks for your inputs. I know…
Maya. I use vraymtl with grey color as "base" material for vray blend node and vraymtl with blue color for "coat" of the same blend node. And as a "blend amount" i use black and white texture. Everything works as expected until i want change blue and have it transparent and not blue . Blue becomes white and not…