Cool project. The lighting and presentation could be better. The lighting looks pretty flat and nothing really pops. The materials are reading flat and similar too. This could be due to the lighting though. What do your texture maps look like? I feel like the silhouette could be much stronger as well. You have roof tiles…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
"Lady, nothing surprises me anymore. We fucked up the air, the water, we fucked up each other. Why don't we just finish the job by flushing our brains down the toilet?"
Looking good so far! The light on the wall above the electrical box, usually those have a visible conduit connecting to the electrical box. Might be nice to add. For the pipe hero asset pics, I would prefer less empty space around the models… get those up close to the camera. Wireframes are easier to read if they are…
I know that there have been newer versions of Blender since I asked my last question on here. But, I'm still sticking with older Blender until I have a good reason to change - maybe after receiving an answer on here I'll have to look into that. I've been trying to look for ways to get the ID process of another program open…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…