Hi there, this is character of model which i did for one game project. You can see some teaser video soon. Model was rendered in Marmoset. It has 11 000 polys and texture 2048 and highpoly, shot from zbrush
Hello everyone! I'd like to share my portfolio for critique. http://www.martinarts.com/scott I've been working with CG for several years and have recently been focusing on characters and creatures. Thank you very much for taking a look.
Hey everyone! I'm currently working on a model of a female character for an assignment at university. Here's my base mesh. This is my first time modelling a human figure, so it would be awesome if I could have some critique :) Thanks!
Hi everybody, I would really like to have some critics from you about that; here's a character I modelled, do you think it would be ready for going to rigging without to much troubles ? All the best Elie
For an upcoming Unity game. A genetic scientist who has alterned his appearance to be part gorilla and part beetle. What do you think? I'm trying to improve future characters, so please give me any critiques.
Hi! Im an artist who specializes in drawing OC's, dnd characters and portraits! Heres my portfolio: https://www.artstation.com/namiaerdna Email: namiaerdna@gmail.com
Heya, Just because "4K" (meaning 4096*4096 really) is a thing doesn't mean that using "4K textures" is necessarily enough to carry something like a full character on screen. If anything, conservative/old school techniques consisting of splitting sheets logically and tightly is very much current and will not become…
Hello everyone I'm a character artist looking for in-house or freelance work. check out my portfolio at My Website contact me at josemendoza7_3@hotmail.com
Hi there, this is my latest character for class. I'm hoping to get some critiques and suggestions for things I could also work on in the future. Thanks PC