Hi there, this is character of model which i did for one game project. You can see some teaser video soon. Model was rendered in Marmoset. It has 11 000 polys and texture 2048
Some color variation in the texture would go a long way, because he looks like he's been through a lot of shit. Also, the axe could be quite a bit bigger. Other than that, it looks amazing!
Hmm looks very cool have you ever played Killing Floor ? This character looks like he would fit into that game perfectly maybe it would be a good idea to submit it lovely work however
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I like the look overall, but the spikes on the forearm just don't seem to go with the rest of the design.
I'd also expect a bit more scorching. The badge and helmet seem too clean and shiny.