Hey guys, I'm practicing my lighting in Maya, and I was wondering if I could get some feedback on these two pieces that I did in terms of lighting. The first one here I was going for a basic three-point lighting, nothing too fancy. If there's any suggestions on where I could re-arrange the lighting or add and/or take away…
I'm a long time Max user who is trying to learn Maya 2010 for my new job. This has been bugging me for the past 8 hours. Why the hell can't I extrude two edges with the vertices already welded? I have to go back and weld every time! My geometry is leaking all over because of problems like this. It's not just with edges…
Hey everyone. I decided to give 3D a go and I started learning Maya. I picked up this sketch: I made this mesh (wich I later altered to make everything exist in one object and to eliminate two or three five-sided polys): And now I'm trying to learn how to make lay out UVs and create textures. This is where I am so far: The…
Hey everyone. I've been studying creature anatomy a lot lately, and I thought I'd share one of the creatures I've been working on. After studying ungulate anatomy I figure I'd try combining two different types together to really see if I'd nailed home some of the knowledge I'd gained. So I chose an elephant and a moose.…
Hello poly counters, I've been creeping around here for a while. Made a post or two got intimated and stop posting. But now that I'm just graduated from college (May, 15, 2014). I'm ready to take those next steps into to a new career into the video game industry. However, this time I'll keep too the forums and stick to my…
Hey everyone, I'm making this character for the cgtalk workshop "ZBrush - Sculpting Digital Characters with Cesar Dacol Jr" I just wanted to post on here and get some feedback on what I've done so far. Right now I'm trying to figure out the cape and finish detailing before I start texture work. Hair is temporary too The…
Hello everybody ! I begin a new collection of skins based on a digital painting of a shark in the real/cartoon style.* The painting was done with Photoshop. * The projection was done with 3D-Coat. * And some adjustments with Photoshop. * I use C4D for some illustrations too. Here is the a the beast: Today I've posted a…
so as part of my game i am going to have several japanese houses and this will be one of them, i will be creating three then try and place them in the engine differently to try and make them look different. i have started on a high poly then I will bake down some of the parts to the low poly, stuff like the roof tiles and…
Many strong points here. I would like to further expand on three of the points you mention with some of my personal experiences. Vague Documentation This has been an absolute nightmare for some art tests I've done. One of the main problems I've run into is art direction, where the technical aspects of the test might have…
got a bit of an update on this guy, plan to really work hard on this starting in a few days (overlapping projects, blargh...gotta finish promised deadlines before I can really get into this guy more). Anyway I appreciate the critique that I've gotten, I really thought about the overall outline of the character and with the…