It's a really nice set, I think the mask is quite original and the overall detail is great. I really like that tiny piece on Axe's mohawk. The only thing I think I would change is the colour of the silver on the piece of fabric over his shoulder. Though that would mean adding in another colour to the set which is primarily…
Hey all in poly land! Glowbox Designs would love to set up a 3D market (of your choice) and Sketchfab presence for you and your brand! If you think you have quality work and find yourself relatively organized, I think a store for your products is a great way to make a little passive income scratch! What’s the rub? Well, my…
Good Day Here :) Howdy! My name is denzophagee , and I’m a trained 3D Artist who specializes in industry-standard texturing, Upgrade existing avatar, Converted avatar and modeling from scratch With years of experience. I’m ready to help bring your avatar to life! I’m experienced with humanoid, mechanical and furry…
Hi! Opening the Painter project, what I see is different than what you shared in your initial post, so I suppose the original post is outdated? Since I don't have a Max license, I can't check the highpoly or rebake. Exported the lowpoly from Painter, some notes looking at the low poly mesh: - there are hard edges without…
Hello, i just made a new set for pl, check out all the parts and give them a thumbs up if you like them set: http://steamcommunity.com/workshop/filedetails/?id=182955457 weapon: http://steamcommunity.com/sharedfiles/filedetails/?id=182954055 armlet: http://steamcommunity.com/sharedfiles/filedetails/?id=182953775 belt:…
hey guys does anyone know why when i switch to the second uv set to make it all that happens is it says 2. it doesn't actually make the second UV set? i didn't have this problem with other versions of max but seems to be showing itself in 2009. Thanks in advance.
Is there a tutorial out there where someone from the film industry walks you through render settings for mental ray in a shipped famous/semi famous animation? Specifically I find reducing flicker in the antialiasing makes the per frame render time go up to 5 min a frame. Just want to know if I'm doing this right as there…
So I just got myself an early xmas gift a gtx 1070. I now have 2 they are exactly the same model, I have one running 2 monitors and the 2nd connected to nothing, no sli bridge no sli enabled just hanging out in my pc. I'm wondering if there is a way to set Marmoset Toolbag 3 to use a specific gpu, since I have 2 now I'm…
http://www.joystiq.com/2013/01/11/biden-talks-video-game-violence-with-industry-representatives-to/ Thought I'd open up a discussion on this and rant a little bit. Personally, I think it's pretty dumb. I have this really cynical feeling that Joe Biden is not really there to listen to anyone. He's just there to look like…
Hm, ok. I just re-exported the mesh from Blender without adding any geometry and the cage is different than with the original fbx. original - oddly also shows those pink edges as being sharp without UV splits, which isn't so when I checked in Blender re-export - there's still one sharp edge without UV split being shown,…