1. Can Max bake lightmap to 1 file from many separated objects? 2. Can Max take into consideration smoothing groups during baking? 3. If not 'Render to texture' from 3d max - what program do you use to baking lightmap?
I guess this got lost in April fool's jokes, because I had never heard of it until today... but it's supposedly not a joke. It's a legit Far Cry 3 expansion coming out next month. It is 80's inspired. It is awesome. More info Sample of the soundtrack
Hey guys, I made a post on the master thread, but nobody answered, and i'm on a bit of a deadline here so time is of the essence. My questions are 1.) How would I go about making a fisheye lens for the camera? 2.) Is there a way to do an actual render similar to max or maya? 3.) My bsp cylinders have obvious jags. Is there…
So today I finally took some time to post some old highpoly models for Far Cry 3 guns that I made, the desert eagle never made it into the final game though, as far as I know. Also did the lowpolys and bakes, but this is all I got though. Did a whole bunch of other stuff for that game aswell, but I have no idea what stuff…
Hi, Is any one else as foxed by the material editor in Unreal 3 as I am? I'm trying to make a silver fire extinguisher, essentially a silver reflection cube map with an alpha mapped grime texture over the top of it. Should be pretty easy but I have a cube mapped reflection and a grime texture with an alpha channel but I…
Original High Poly Artist: https://www.artstation.com/artwork/xz4X2W Original Low Poly Artist: https://www.artstation.com/artwork/xz4XoW Hello, I am working on a Vladof Rocket Launcher variant from Borderlands 3 for my advanced Modeling Class. Here is my progress so far.
I'm trying to match the art style of The Witcher 3 . This really was just to practice my lighting and foliage creating workflow but I got carried away and decided to take it a bit further. Comments and suggestions? Made with Unreal Engine, Speedtree, Maya, Photoshop, and Crazybump. Video link is at my Artstation.
Is the reason people Transformers so much because this is the best representation they've gotten yet? Star Wars ep 1-3, Matrix 2 & 3, the latest Indiana Jones; they could be compared unfavorably to the ones that came before - or did they really just need more explosions and hot chicks?
I hope it's alright to post feature requests here and I'm not breaking any forum rules. Basically the feature that I'd love to see in Marmoset 3's baker is the ability for the baked heightmaps to automatically make use of the entire grayscale bit space without clipping any details. Currenty, the way I understand it, you…