Hi Eric, here's my process for creating textures for the wooden crate: First, I delete the back of the object, then I import it into Substance Painter. Once I'm done in Painter, I copy the textured faces to other surfaces. I adjust the UVWs later, here are some screenshots.…
I'm trying to make a fairly simple test animation in 3DS Max, where a bunch of dominoes assigned in a rectangular shape are knocked over and they reveal a picture as they land. Now, I need to do this with 600x120 dominoes, which is 48k objects in total. I also plan on projecting the image on the dominoes in their…
COMPANY: Arc Productions Ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Production Engineer (Technical Director) to join our team. With over 200…
Look, there are many different approaches to design, and boogotti took a fairly realistic one. He mimics the feel of real world designs while adding in a design aesthetic that overpowers the functional aspects. That is a perfectly valid thing to do, because he wanted to make a cool tank, not a cool ultra realistic tank.…
Currently working on these concepts for a special forces character suitable for a modern military game at Stafford University. From what research is available the profile has been geared towards a new SAS soldier with pervious SBS experience. Form the concepts sheet I tried to take that theme of an SAS soldier and explore…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
Hey all! It has been a while since I last received critique on my portfolio. I am currently a student and will be starting my bachelor thesis next semester. Before that I would love to get some critiques to find out where my current weaknesses are, which areas need more work and what my overall skill level currently is.…
Hello everyone. I have been trying to figure out the way Michael Vicente (Orb) sculps his stylized edges with different brushes and settings. I already know how he creates stylized cracks on the edges, but how does he sculp the actual edges? Here is what I'm talking about: My guess is that he used trim dynamic, flatten or…
mmm, well I've had lights breaking when trying to use the mats customize utility to setup a scene once or twice, if that could never happen that would be great, it used to also get "lost" behind that preview sphere (you could click) to put the light behind the object, which kind sucked the 1st few times. Forget why i had…
Hey all, I've been dying to get my copy of the force unleashed 2 for ages, for some reason I bought it online (being slack) instead of buying it the day it came out and it's finally come! Just curious as to people's thoughts of it in both gameplay and visuals. Me being the obvious aspiring 3d artist and HUGE star wars fan,…