well, perhaps next time around you'll know which army to soldier for then, hmm? cool stuff man, and congrats first and foremost on getting your entry completed. that's a victory a lot of people on all sides never managed--even if its only a personal victory, it doesn't diminish the glory. as an artist, a lot of your first…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Hi everyone, First off I'm very new to CE3. I have seen loads of tutorials on creating a simple level in CE3 which 99.9% of the time ends up involving the creation of an island with some water. However my question is, how do I create a completely blank level that I can create a scene in. For example I'm currently working…
Hello guys, I'm a Junior Environment Artist and trying to improve my self. I started to create an Environment based on the Quixel tutorial by Jack McKelvie. I am trying to get as much as possible from his tutorial and get his key elements and create a new environment based and inspired on his environment. I want to use…
Hey guys so i have bean working on these brushes last week, decided to share em with you. pack include: aj_polish - is a really strong polish brush that can cut edges off, it is similar to trim dynamic but much more stronger aj_noise - is great for some rock texture, use carfully, i only put a bit and then polish it on top…
Hey guys! Currently dabbling in the arts of normal map baking and UV layout. Currently ive made a simple object in my eyes, to do a high to low poly bake. its just a simple bin. At the moment, ive run across some questions. I understand there will be alot of problems, pointing them out will be great as well as emphasising…
The sculpture category should highlight anything you’d display your desk or pedestal to celebrate Dota2. In this category, you are free to create any type of artwork you'd like, free to get creative! Remember you can easily print in high detail plastics, full color or metals like steel. This could be : full figures, busts,…
Work in progress https://github.com/mhdmhd/MayaSceneConverter Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya, it is not a perfect conversion and it depends on rules files and how good they are but gives you a great head start. Features * Creates rules to convert…
Hi, I'm building a casual hidden object game and looking for an artist to handle the creation and placement of the numerous hidden objects within the scenes (these are static scenes, not a true 3D game). Please see these reference shots as examples: http://gameglamour.com/public/images...creenshot4.jpg…
Hey folks, I have an interesting problem here and I am curious to find out if this is possible. I have a model (high poly) I created that I want to render to a 1024x1024 texture so that I can reapply it to a polygon plane to then reconstruct a larger plant using the planes. (Low poly)…