I wanted to improve my hard surface skills with 3dsMax, so I decided to model and texture a MG-42 with a lafette tripod from ww2. This will be a hard and long challenge for me, I will keep this post updated. My reference sheet (I lowered the quality , it was too big) : My progress so far on the MG42 : I am still working on…
Hi, a few days ago I started to look for a weapon of one of my D&D characters, as I can't find a matching weapon to my idea, I decided to design and model one of my own. I also used this to practise a littel more hand painted texturing and WoW'ish modelling. Modeled 3DsMax (1518 Verts) Texture: Photoshop (Handpainted…
Heya All, Here's some of the animation work I've done at Juggernaut Games on our first independent game, StarCrawlers! We also have a pre-alpha video on youtube (here!) that showcases a lot of other animations in context of the game. Our characters are all 2D, although they are rigged and animated in 3DSMax, then output to…
The best gun, owned by the best character in Overwatch! Mei's Ice Gun, because Ice Walls = love. Disclaimer: This is 100% Fan Art. I do not work for Blizzard Entertainment, nor am I affiliated in any way with these fine folks. The Overwatch Logo is owned by Blizzard Entertainment. Modelled in 3DSMax, Baked in Xnormal,…
Hello! I'm looking for some critique on this axe I have finished recently.. Based on Tyson Murphy's concept. 1474 triangles 1024*512 diffuse map.. the purpose of this axe was to get better at texturing. Made with 3dsmax, photoshop, and mouse :) progress: final result: AAAND tutorial :) Let me know what you think!! [ame="…
Hey all, It's been a while since I posted any work here on the forums so here we go. :) This is a realistic recreation of the Steel War Axe from Skyrim. I used the original in game weapon and several real life re-creations as concept and inspiration. Lowpoly with/without wires from 3dsmax and highpoly from zbrush. This is…
Hey guys Having an issue with 3dsmax and it's driving me insane. Here's a pic of max with the transform dialog and the ram player open: Now the moment I start working, those windows get cut off where they're on top of the viewports and the part of the viewport they covered stays in the window, like so: I have an 8800GTS…
Hello All, I have a noob question! Seem to have turned something on my selection as now I can only select the vertex or edges that are facing the camera and I can't select the ones behind. I neat trick, if i could figure out how to turn it off and on ... I'm using 3DsMax 2010. I have tried googling it but I can't find…
Dearly beloved, something strange has happened inside of 3dsmax. I was using turbosmooth (as I normally do) to created my HP and prepare it for baking. I applied TS and for some odd reason it only smooths via smoothing groups. It wont let me change this option no matter what I do and it's very frustrating. Look at the…
Small games company looking to purchase 20+ 3dsmax character studio .bip animations for an existing biped rig and model. Things like walk cycle with intro and outro, melee attack animations, death animations, etc. Will pay in USD, willing to negotiate the price per .bip based on quality. Please email n27@bigpond.net.au to…