Just got back from a 3d animation job overseas and thought I'd start a game environment, as I eventually want to work in games and not animation. Normally, I don't use other people's concept art as reference, but I think I might give it a go this time. I'm really looking forward to the new Deus Ex. Really loving its sci-fi…
Hi all, I just joined Polycount. I'm currently working towards my MFA at DigiPen. Critiques are always welcome. I'm sculpting a horse skeleton as part of my thesis. I just finished the vertebrae: I've been working on this for a little over 3 months. Part of that time was figuring out how to start, how much Zbrush vs Maya…
Hello fellow polycounters. I'm going to be creating a game ready 40k Space Marine Dreadnought to go into Ue4. I plan on making a variety of armaments for this so i could possible later on develop a ui system in Ue4 which allows the user to customizes their own Dreadnought. However for now i'm going to be fouces on the…
Hello everybody, this is my second project trying to learn more about the common used programms and workflows. I'm trying to recreate the picture of beleuse carrier - mending the pots. Here's the reference: I already did the blockout in 3ds Max and one brick wall. When everything is done in 3ds max I want to export it all…
So, its been a long time, a really long time since I worked on a personal project larger than a simple texture or two in ZBrush. Two weeks ago, I started looking around for a concept or something to start. I never found a concept that inspired me too much, but I did find a lot of stuff I like. I've been looking at a lot of…
Again - some very insightful tips here. I never even considered that about the snapping, which makes sense. That's definitely something I'd have to do if I was using the Transparency slider. It would be quite time consuming if I was overlaying in Photoshop and trying to get the right angle/position. I guess I'd have to use…
I have also done some work in UE5 for ym blopckout. previously I had it all in Blender just becasue I found it easier to manipulate and duplicate/array objects as I wanted. But now I need to set up my golden path and grand vista shots. Block-out is rough but here it is... Original Concept Art (Reminder) :…
Hi Guys! Still quite new around here and looking to get more involved. What better way than making a WIP thread! I'd love some feedback and it's always appreciated. I thought this would also be a good way to really push myself and get involved with the community! The concept comes from Shin jong hun…
I'm a technical artist I'm trying to get back into environment art in my free time. I decided to do an environment based on a concept by Yuri Hill. I really like the mood in his concepts and the strange influence of horror that he has in so many of his concepts - notice the being in the distance and the humanoid/scarecrow…
Hello Guys! I want to share with you here my progress on the Hum3D Challenge. So next you can read the brief i have wrote so far for my weapon and the first blockout i made (im not good at drawing so i dont have a concept, i have the idea in my mind, i have made a design inspired from many references i have collected)…