I've been working on this for a few days now. Do you guys recommend me using zbrush for the models for detail? The concept is from Visceral Games. Here is what I have so far.
Hey everyone! Long time lurker, first time poster. Been meaning to start posting on polycount for a while now, so here it goes! I'm a student in the new Bachelor's Degree at the NAD Centre in Montreal. I just finished up a project for uni this week that used a texture and UV workflow I've never used before. My teacher said…
My Maya 2016 Edu license has somehow borked itself this week. What used to be: 1) Loading models of 1 million tris+ into Maya would take a bit to load, but would load in fine with a tiny bit of chug in the viewport. What is happening now: 1) Load model of 1 million + tris into Maya >> Maya freezes (or just takes too long)…
I've been asked to start this thread to show some of the amazing art being poured into Spiritwalk's debut title SHARDBOUND! Spiritwalk just announced the game at Twitchcon and will be streaming it all weekend: https://www.twitch.tv/spiritwalkgames This project has truly been a pleasure to work on and I can't wait for you…
I want to do a texturing in this model but i don't know how i texture some parts where i use normal mapping detail.Can anyone tell me is this a good model. its my first time making spaceship. I am always confused when it comes to texturing like how many maps i create for one model besides normal, specular and Diffuse map.
Hey everyone, I would love to get some feedback on this project I've been working on. I'm going to add in pouches and straps where the pants are flattened. This was my first time working in Marvelous designer and I have quite a bit to learn. . . Thanks!
Hey you polygons. I finally finished my latest environment after a whole long time of wrestling with learning Unreal. It was textured almost entirely using Substance Designer and Painter. I'm hoping to be able to post some breakdowns of materials and so on in the next week. If anyone wants to know anything specific about…
We're a small team of people building an Indie game and are looking for someone to come on to do some finishing work for us in our environment and for our characters. We're reaching out to find someone to help with this last bit of work because there are a few pieces that our current 3D generalist doesn't quite have the…
So this is going to sound weird, but I'm looking for someone to make a head sculpt/bust of an obscure "What If?" Character known as "Spider Ma'am" aka Aunt May with Spider-Man powers. I'm trying to make a custom action figure for her, but In order to do that I need an appropriate head sculpt. For various reasons I'm much…