I've been asked to start this thread to show some of the amazing art being poured into Spiritwalk's debut title
SHARDBOUND! Spiritwalk just announced the game at Twitchcon and will be streaming it all weekend:
https://www.twitch.tv/spiritwalkgames This project has truly been a pleasure to work on and I can't wait for you guys to see some of the art from the very talented people who have contributed to this project so far!
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To get things started, here are some of the pieces OMNOM! workshop was very fortunate to have had the opportunity to work on.
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For OMNOM! workshop: Michael Tarwater, Brian (BoBo) Jones, Jake Williams, Brian Poche, Neer, Miles Wadsworth, Justin Meisse, Lija Padilla, and Stephanie Coleman
Please stay tuned as more artists will be posting to this thread over the next few days!
Here's a few units I've made, will edit my post in future to include more
Working on Shardbound has been a blast so far, the team is awesome and I can't wait to show more of the things we've been cooking up
btw i've been getting 403 forbidden from any links/images from omnomworkshop for a while now, so any image from the first post failed to load, is it just me ?
The art style of the game looks really neat: I am looking forward to see more !
here's the first few characters I got to work on.
How I used substance designer to populate the textures/materials
This looks so cool, and i'm digging how you're getting stylized stuff with substance!