We are currently looking for a 3D modeler who can also rig for our game project. Models are going to be used as reference for animations so models just need basic details on them. We will be willing to give a percentage of profits from the game when it goes on sale for whoever is willing to assist us. If you are interested…
Hello Polycount folks, this is Rob, 2D department lead of Skyblivion! I want to take a moment to introduce you to what this project is all about. Skyblivion is a Skyrim's mod currently being developed by a team of both professionals and hobbists whose aim is to recreate the whole TES:IV Oblivion inside the Skyrim engine.We…
Hey everyone! It's been a while since I've posted, but I've been lurking around the whole time. I've recently found out the studio I'm at is getting shut down and I will be out of a job next Friday, so I am on the job hunt again! I've decided to update my portfolio and work on some projects in the meantime and would love…
Hi! I'm working on a 3D creature design and had to cut the creature into separate objects for sculpting because the computer couldn't handle the subdivided polycount if it was a single mesh. Obviously that creates painfully visible seams which I'm now trying to get rid of. I'm wondering if there is a way to weld separate…
Hey guys, My name is Til, I'm Co-Founder and CEO of STF 3d GbR, and I really appreciate the opportunity to showcase some of our work here. About us: We are a bunch of artists from Germany who want to bring photo-realistic content with excellent performance to UE4. Our goal is it to enable artists to achieve photo-realistic…
https://ufile.io/cr6rn https://cdn.discordapp.com/attachments/371739937420345354/408278004758741002/unknown.png I have this barrel. You can see it's 300k heavy. I aim to have 2 versions of it. One lower LOD for a far view and one high Lod when it flips over and stuff spills out of it. I dont know how to UV it at all. These…
Hi Polycounters!!! This project will be my first serious attempt at the complete production of a game character. I have a background in 2D concept art and as of late have been extending my skills in the 3D arena. I've chosen the champion Gangplank, and a skin concept of my own being a wild-western sort of…
Hello All, Dunamis Studios LLC. is looking for an animator to rig and animate models, and create particle effects for our Viking invasion RTS game, Rise of Valhalla. Our game is an attack/defense 1v1 online PvP game set during the time of the Viking invasions (800-900 AD). The players play either as the attacker (Vikings)…
I hope this isn't a faux-pas to make a thread here with such elementary questions, I'm new to polycount and frankly I don't even understand what most of the thread titles in this subforum mean. I'm trying to teach myself low poly 3D modeling for fun and have been learning 3Ds Max for a few days via youtube. My main…
3D Character Artist * Barcelona, Spain * Contract Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft…