Hey everyone! It's been a while since I've posted, but I've been lurking around the whole time. I've recently found out the studio I'm at is getting shut down and I will be out of a job next Friday, so I am on the job hunt again! I've decided to update my portfolio and work on some projects in the meantime and would love any advice you guys have. My website is all up to date, check it out here
www.jbruno3d.com.
I also decided to work on this robot guy, The Boiler, and I think I might go low rez (no normals) and work the texture, but I hope it's what I "should" be working on... I want a job in 2d or 3d art for mobile games. I feel like I should put the character stuff to the side for now, since I have a lot of work to do if I want to become a character artist. So I'm thinking props, environment stuff, and anything hard surface might be best. So please look at my website and let me know what you guys think! Thanks in advance, polycount has always been very helpful
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If anyone has any organizational tips, or thinks I need more/less work in a specific area, let me know! Thanks for the advice so far