Just curious, anyone here heading to CTN later in the year? http://www.ctnanimationexpo.com/ I'll be going down with a couple of friends. Would be awesome to see any polycounters there. It's more geared towards animation however.
Looking at getting a VR head set was wondering what people are using in UE. I would want it for dual purpose, 3ds max and Unreal if possible. Anyone have any thoughts or experience with it. Thanks Alex
Hi Everyone. i have done a low poly head and am texturing the model now. its 236 tris and 256x256 tex map. Here is a pic Please post your suggestions and critics Thanks
Crappy to hear about an learn about: heads up btw might be worth knowing if you do not watch this guy or anyone you do watch hasn't informed you or whatever if you use these things: https://www.youtube.com/watch?v=KGF2a74ra9M Also if it is not mentioned here, there is a situation where "someone" who released things under a…
Hi, So am working on this character and i just made the head bust, this cahracter is for my demo reel. so any suggestions or critique are more than welcomed.
Hi there! Haven't been there for a while! I'm happy to share my latest Unreal environment where I had a lot of fun experimenting with multi-angle light photogrammetry, gaea and speedtree. See the artstation post for full breakdown!https://polycount.com/post/discussion/www.artstation.com/artwork/x3gVr2