Crylar, why are you posting this here? I guess you wanted to post it in the "what are you working on?" thread, which is located to the top of the list, as a sticky.
Nice job on the texture. I'd work a little more on color variation on the face. One thing I do that seems to help, is make a brand new layer, and paint with BRIGHT saturated colors over the areas. Blue for the eyesockets, yellow for forehead, orange and red for cheeks and nose, and blue/green for the beard area. Then put the layer on "color" blending mode, and back it waaaay off, to like 5% opacity or less. Then you can play with erasing or adding the colors as needed. Sometimes I'll do a gaussian blur on the whole layer to help blend the colors together.
Thanks Ben for your words. I will work on the colour variations the way you told me. But i already have got an update and i worked on the texture before i had seen your post so i will work on it and show an update of colour variation on my model.
Anyways, here is the url to the pic
And the tex:
Please post your comments and critics on my model.
i can clearly see that the eyes are deleveled, i mean one is higher than another, the lips are huge on the model, but the color tone, etc seem good , i say keep working at it, youll achieve something good
Replies
Keep it up man, good work.
Anyways, here is the url to the pic
And the tex:
Please post your comments and critics on my model.
Hope to hear from you people
Thanks
Thanks
I have done some work on the texture of the model. just moved the pupils a little and done the colour variation by the technique Ben told me.
Here is a pic, Please post C&C.
I have done a basic Hairlayout. I will remove them and then redo them. I just wanted to do a rough work on it.
Thanks