Hi, I'm not sure if this is the right forum...but it is pretty technical! I have been researching into buying a new computer and think I have a fairly okay combo of parts at a goodish price. But this is my first time building my own and I don't want to make any major mistakes and waste a lot of money! Advice on changes I…
This is a reminder to submit your entry to the CS:GO Weapon Finish Contest by the contest deadline on May 29th 2016 @ 11:59PM EST (GMT – 4). IMPORTANT: Do not submit your entries in this thread. There is no final submissions thread here on Polycount. Use the console in CS:GO to submit your final entries. You can review the…
Welcome to Cubed, an Isometric Art Contest! Have you ever wondered what Uncharted would look like if it was designed by M.C. Escher, or if The Division was a tile-based, fixed-camera masterpiece? Now’s the chance to shift perspective and challenge yourself to re-imagine the game of your choice in magnificent isometric…
From the Infection collection: M4A4 : http://steamcommunity.com/sharedfiles/filedetails/?id=604206419 AWP : http://steamcommunity.com/sharedfiles/filedetails/?id=604192097 From the Embers Collection: M4A4 | Embers http://steamcommunity.com/sharedfiles/filedetails/?id=598557792 and from the Glass Fade Colection:smile: AWP…
uploaded some images from visiting a submarine in Portsmouth https://plus.google.com/u/0/photos/106931988118414697006/albums/5960663298903049553 and a freight ship in Hamburg https://plus.google.com/photos/106931988118414697006/albums/5960666572807151873
Hey guys, I'm looking for a Pixel Artist for my upcoming game: 'Forgive Me My Henchmen'. FMMH is a 2D tower defence game where you get to play as a typical action movie head 'bad guy', trying to stop a one-man army action hero by deploying henchmen and sabotaging a building. Check out the basic concept/gameplay video by…
http://www.kickstarter.com/projects/595044156/ww1-virtual-trench There is hardly anything about WW1 in games these days and since the centenary for WW1 is next year I imagine this kick starter is going to be quite and interesting one. There's something about that conflict that has always interested me in terms of the…
Hello everyone I'm very new to udk My first problem (using the November 2012 UDK Beta) is that after I load Necropolis, I can't select static meshes in certain viewports (unlit, lit, detailed lighting) 1: Can't select static meshes - when I click to select a (pillar) it selects a giant cylinder that's surrounding the map…
GDC is coming up soon, March 2nd through the 6th, and we've got a meetup planned with the Marmoset folks. [More info on that to come] We'd like to make it a little more special by giving out some t shirts as well to the polycounters that come to mark the occasion. But we can't just give out blank t shirts, no one would…
Here's my latest prop that I'm looking for some C&C on. It's a Shell Oil Drum, coming in at 590 tris. I learnt a bit more about baking normal maps with this project so I am already happy about that. I really like the way this turned out. This was also my first time trying out a real 3-point lighting set-up, and I don't…