Hello Everyone! Thanks for taking the time to read my post. I am currently having extreme difficulties delivering assets without scale or rotation to Unity, and this problem is costing me days and many years due to worrying! I am bringing a step file from Inventor into Pixyz studio, then an FBX into Autodesk 3ds Max and…
Hello everyone, I am not sure, but I haven't seen any anatomy challenge going on around, so I thought that making one for newbies would be a good idea. If you look around there is a lot of sketchbooks where people post their anatomy progress and also, people tend to get a lot of feedback about anatomy in their character…
Hi everyone, I'm new here and this is my first post, I'm in my 3rd year of a game art course in my college here in the UK, I recently decided to become a character artist. I'm currently working on two projects, for anyone who would like to see more of my work check it out here: http://g-saviour18.deviantart.com/ In the…
Hello everyone. This is my first post here on polycount.com. I have seen a great volume of work on this forum and have been lurking around for a while. I figured I will only get feedback by posting so here we go. After seeing the movie Unstoppable the other day I was inspired to create the "Enemy Train" from this movie. It…
Hello. Haven't posted a portfolio environment thread in a while, so decided to share what I'm currently doing. Was looking around for some reference for an environment to do and stumbled upon this Last of Us picture and wanted to re-create it. I'm planning on posting regular updates to get more feedback instead of posting…
Hello, I (Neilson) will be posting on behalf of the Rhea team so we can get feedback on the environments from Polycount and just in general have a place where we can show our progress on the project. Rhea is an open world exploration game with Oculus Rift integration, the core mechanic being flight! The world is based…
Hey everyone! Destiny was released just a few weeks ago and it's been a hell of a ride. We are creating this thread as a central location for artists of various disciplines at Bungie to show off some of their awesome work. I will also create some "reserve" posts to links to Bungie artists' work if they post later and get…
Recently finished a several-year-long D&D Campaign with some friends. Working on a surprise project for the DM which I'm not ready to post yet. In the mean time, I'm also working on a render of the party. Currently testing a basic sculpt/pose block of the parties Goliath/Barbarian. In this exact moment of writing I…
Hey all, my name's Martin Ocejo and I had the awesome chance to work on the new Sonic the Hedgehog game while at Big Red Button. I don't know if any of us have posted work, but here's hoping a few others chime in. The game shipped last year on Wii U. Though our team had to deal with what has to have been one of the most…