Hey i've been lurking around for a while and finally decided to post. I'm quite new to 3D modelling in general and am inspired by all the amazing work by the artists on this site. I've decided to start creating content for the DOTA 2 workshop after seeing the incredible items created during the polycount competition. Over…
Hi guys, I'm pretty new to Polycount and as anxious as I am I decided to jump right in make a post that wasn't about UDK technical help. I recently graduated from University doing a Game Design degree (Groan) and now I want to get my feet wet. My dream of dreams is to work within the games industry and I've been working on…
Hi guys! I got huge difficulties to figure out how to write a script that can make pixel padding between the UV elements based on resolution in Unwrap UVW modifier. I found one script from internet http://www.scriptspot.com/forums/3ds-max/general-scripting/maxscript-uv-pixel-padding which works perfect for one object…
Hello Polycounters! I've been trying to get a grip of this 3D-stuff for almost a year and I am currently getting ready to apply to a school! I have less then a week left until deadline so I need your help and expertise now with the textures as I feel that's what I'm struggling with at the moment! I'm feeling pretty…
This was my first time using 3ds max, I used to do mainly level design in GTK radiant and now UDK, but i'm finding creating my own models to be so much fun. The project was to create a WWII tank for a current games engine. It had to be static and only use a 2048 x 2048 material. Which must include a Diffuse, Normal and…
Hello i got my school project going right now and we got the deadline for it next week, and i am free for this week so i cant ask my teachers for help so here i am praying to the polycount comunity, i got problems with skinning my character, i have been trying stuff for about 3 hours now and i dont feel as if i get any…
Hi all. I'm Colton. This is my first post here. I've been frequenting Game-Artist.net for a few months and after hearing so much about Polycount I thought I should join. I've always had a passion for games and have been playing around with different editors and other game modding utilities since I was in high school. I…
Hello everyone, this is my first thread on Polycount, and also my first character sculpt, and I'd like to get some feedback. The sculpt is part of a 3D modelling assignment for my University, in which we have to sculpt a character and turn it into a game rez mesh with baked Normal and AO maps. I want to have this model…
Hello Polycount, I just wanted to create this thread in hopes that I could get some portfolio feedback. I have been doing 3d art for a little over 4 years now and I can admit that my time in college I didn't work as hard as I should have. Although I believed I was a hard worker (bahahaha). I have worked with some true…
Ok so I've been modelling for several months in total, and in 3DS max since about October 2010 for my University Course. I've been in contact with another, helpful and kind PolyCount user (Polygoblin!) who has been urging me to post a W.I.P so as to gain the all important criticism from the oldest and wisest. He was asking…