I would think it's pretty cool if it weren't supposed to be a transformer. I'm hoping it's like I think arsh was getting at, where this is his pre-earth design. That's the only hope of saving it. I was so hyped for this movie, but I'm slowly losing interest
Hey guys, lately I've been looking around where I live for some nice artwork to get for my home. There are some lovely artists around where I live but the truth of the matter is, nothing really bites me like some of the stuff I've seen online. I'm considering finding high resolution artwork online and finding a way to get…
Overall I think this scene is a great practice for TrimSheets! There is little texture stretching on your textures. Your lighting is competent and really helps making your environment believable! A glaring issue I can see are seems, and the modelling is too primitive. (By primitive, I mean it lacks mesh-level detail) This…
Hey there, I'm Danny. Not sure about I'm gonna end up painting and I'm not sure about the title either. Polycount is cool. There's so many good entries it's pretty inspiring! Here are some ideas for the illustration I'm gonna be doing. It's gonna be Soraka healing peeps with her ult. The dudes on her team is pretty random…
We maintain a Spidey template mesh that we use to start all of the suits with. The same way you would have universal topology/UVs for many other character types in a project. We use that as a starting point for both high and low models. For high models, we usually use subdivision modeling to add pieces that add relief to…
Hello, I'm attempting a cosplay, and for the helmets visor I decided to use a company who can vacform. But in order for them to do it they need a 3d file in step or iges. So all I need is someone to make a 3d file with the correct dimensions of the visor! For reference it would be the EVA helmets visor from Halo Reach. I…
ror: holy smokes, "Into the Shadows" does take me back alright... the community anticipation for that game was huge! some of the features they had/had planned for that game didn't actually hit market until much much later... about the same time, anyone else remember romero's original insaneo hype on the topic of how great…
OCULUS RIFT OCULUS RIFT OCULUS RIFT Not a game release but how could we forget it, Here's hoping it's all it's hyped up to be. And if we're listing off Games we hope to see be released/rumors, Halo MCC PC, It's a long shot, a real long shot, but it would make my year.
Hello, I am trying to apply UDIM displacement texture map on my model but it applies it too strong and i have not found a way to tune it down. Do you know how to fix this? https://www.youtube.com/watch?v=u7VTiZsohig&feature=youtu.be
Hi Djenna! Looks like a pretty cool character to work on! I hope you don't mind some feedback already at this stage, but I'd recommend analysing the art style you're going for a bit more deeply and think about how it would apply to the clothing. In most cases stylized clothing has lots of intent put behind the folds, and…