Hello Polycount! This is my first post after lurking on the forums for awhile, soaking up all the knowledge and tutorials I could find. Right now I'm nearly finished my second year of my Game Design course in College (UK) and about to enter Uni doing Game Design again for 3 years. For our final project in the course, we…
Project: White Is an Unreal Tournament 3 Modification with the express purpose of trying to successfully build out the White universe. The focus of this project is to bring a couple of new game types to the Unreal Franchise and at the same time network the team with the rest of the unreal community. Our projects heart is…
TicToc Games is seeking a U.S.-based 3D Artist with a specialty in sculpting highly stylized, angular and cartoony 3D Models for an independent game project in early stages of production. They must have a love for character, storytelling, and be a creative problem solver. Position is contract based, with potential for…
Rather then post a new advertisement we are posting an update that we are still looking for character modelers for a separate project from the original post. We have a large amount of character Art work that needs to be created. All of this work is photo-real stylistically. The nature of the work is some full body/full…
very sorry for the delay with postings, had some major health issues that needed to be taken care of and worked as much as I could. Here's where I'm at and would love to hear some feedback ( noticed that the colar bones and pit of the neck aren't showing, that is due to me messing up the lighting there). I posted this…
Hello everyone, Its been a while since I posted something here. I wanted to share a model I've been working on. I really fell in love with hand painted characters (really hand painted anything) and its what I've been doing the most. I created a monster and his weapon from Hob, the upcoming game from Runic Games to practice…
Salary Range: $150–$400 per concept (negotiable based on detail level) Optional royalty sharing in exchange for reduced upfront cost Job Description: We're seeking a fantasy concept artist to bring our original ideas to life as visual references for 3D sculpting. This is for a line of high-detail miniatures used in…
I need a stylized character model that better fits the game. Not the final models but good enough for doing some demo's. The prototype models we using are just too far off from what will eventually be in game. Our art style is a sort of hybrid between the faceted low poly look and more typical stylized. So what I'm not…
Wanted to show you my main piece of work of late, hopefully my final addition to a character portfolio, currently needs updating. There are loads of annoying errors in my work that rather let it down, annoyed at my rate of progression, this is my 3rd/4th year doing this. It's not easy making post-apoc soldiers stand out so…