Alrighty, so I'm working on a hard science space sim in UE4 and we're trying to figure out how to create super realistic, small and tight lights that can be seen from up close AND far away. Now, we don't want any fancy bloom or lens flare. We don't expect that will be much of a thing in 200 years. Firstly, we tried using…
Hey gang, So I'm having an issue on how to address this. I've tried more geo but it seems that I'll always come down to the same problem and thats supporting the inside edge of the boolean. As you'll see in my pictures if I support it vertically or horizontally I still get puckers along the base of my model. I've been…
Im working on a game and we just changed the Unity engine to run with linear color space. I am usually making textures in 8bit sRGB. I've heard that It turns to linear color if I just change it to 32 bit. however It seems impossible to work with, as a lot of wrong stuff is going on on the texture when doing it, Some areas…
War For Orion is a Science Fiction Space Action / 3rd Person Shooter game currently in development using Unreal Engine 4. The gameplay revolves around an interstellar war between two human factions, the Alliance and the Apostasy. In actual gameplay terms this translates into a map based online Player vs Player (PvP)…
Hello everybody, I am modelling a DA42, I found the splines technique pretty interesting for fuselages, airfoils and stuff like that, but being a beginner on this doesn't make it that easy! Struggling between tutorials and googling for 3 days already... I can't get it done.. here it is what I have been doing until now: I…
Hi dudes, A few years ago I came across a fantastic WIP piece of motion graphics on my internets. It involved photographs of mostly black and yellow (or was it orange?) construction machines (CAT/Husqvarna style) and stylish, hiphopesque arrows dancing and pulsing in perspective in a fantastic way. I don't think I can…
I have a annoying rigging problem to do with stretchy spline IK but this possibly affects other stuff.. Essentially ive made a mechanical arm rigged up nicely and theres a wire/cable that leads from the last piece to the 1st, on this ive added a spline ik that stretches so the wire doesnt bunch up... Now the problem is…
Awesome scripts, but for some reason the quicksave tga started acting weird with one of the psd's, other psd's still function fine. im guessing, or another error occured! Any clues?
Hi! I'm sort of new to DDO but i found my way to the effect properties that use object space normal masking to apply directional effects. When i open up the settings for it, the problem is that changing the sliders seems weird. I think it's easier if i just say what my spefific problem is. I have my dirt layer go on the…