Rather than snidely disreguard this interesting discussion as futile, I'll try to contribute something meaningful. I realize there are some who weren't around for the first go round or it's successions, and who could benefit from hearing many points of view on this matter. Photosourcing is fine, I do alot of it. I use it…
Hello Polycounters! Its been a long time since I last posted here and worked on a personal project. Wanted to share current WIP and open up for critiques early on before doing something that can take me way too long to fix. Give me those fresh set of eyes! I will do my best to update this thread anytime there are updates.…
I'm playing around with creating custom brush alphas and textures for zbrush sculpting. I've made a pair of textures for a brush...a heightmap/alpha and a diffuse texture. I can assign them to a brush and sculpt/polypaint using drag rectangle strokes, but there is a funky issue. The alpha is applied to the brush texture,…
Hey guys, this is my first time here in Polycount, also creating texture. Lately I've been deciding to make my own game art, it's been difficult but a satisfying job. I was watching some tutorial but it is very "desert" on youtube (to specifically find that kind). This is a piece I am still doing, but I am not very happy…
Awesome debate thanks for taking the time to do some research it's eye opening, great stuff. soo... what I said before? I live in a near sunless state now but I've lived in Mesa & Tuscon Arizona, South of San Diego, Minnesota, Australia and New Zealand. The last two only for 6mo each, damn visas... but the others where 2…
Is the string variable $rsTxtFld actually set to something? Try print($rsTxtFld) too see what value you get. there is no need for the else if, just do a normalstring $test;
Iron Lore Entertainment recently sponsored Cgchats Comp 28. I was able to get permission to participate with the contestants using an actual asset for our game Titan Quest. Here is how it turned out: During the course of the challenge I was asked about my technique for texturing hair. I made this Hair Demo to show how I…
Hi guys, I need some help polishing a multi player map that I started working on a month ago. It's ready for an initial play test & is desperately needing feedback from the community. So if there is anyone out there still blowing things up with COD4 MW on the PC & are looking for a new map to play, PLEASE check out…
The controllers look good to me. As for the motion paths, how fast is your shutter unrolling? If each straight line is the motion from one frame to the other, then a slower animation would give you more "segments". As for the points not lying exactly on the spline, that might just be due to geometry. Your bones are…