Is there a tool for this yet, one of our artists wanted to repack a normal map uv island without having to rebake the asset, is there any way to rotate a high to low tangent space map in Photoshop?
Greetings! My name is Leon Wolf, and I would like to show you my new project. I am in great need of a 3D Artist. So please, read on if you're interested, and see for yourself if this is the project for you. Team Structure: Me (Leon Wolf) -- Project Leader Cory Dickson -- Writer Travis Petkau -- Composer Barrett Kincheloe…
So I'm in class right now that we've had to do a pretty large mock, GDD/Art Style Guide for a fictitious game. The game is somewhat like God of War, except for that the player faces off against the zodiac deities instead of Greek gods. This the spear for the main protagonist and is magically imbued. This is just the kind…
As the title says, i'm working on a spaceship and i don't think the hull is good do you guys can give me some tips or tutorial. here is what i have problems whit the Gaps from the panels. the machinery like pipes and exhaust port. panels. the type of metal. here is a link to see the ship texture…
http://www.destructoid.com/denis-dyack-promises-he-isn-t-scamming-you-254088.phtm This was a local event, would like to hear what people in the industry think about this.
Update: Hey guys, over the past few weeks i worked on a Vespa Super Sprint 50. With this model i learned how to bake normals to lowpoly models, so its my first normal mapped model. Right now i just want to show models and maybe some textures later. After finishing the Scooter im doing some organic stuff and modular pieces…
Hey Polycount! My name is Alex and I'm the co-founder of LVL6, an outfit that produces social mobile games on iOS. We're undertaking an ambitious project to produce the best fantasy RPG that the iPad has ever seen! We're looking for designers who can help us design 3D-->2D Sprites for our game. If anyone has ever played…
After perusing the Game of Thrones thread that has become a veritable minefield of spoiler tags, I'm wondering what folks would think about getting the spoiler tag code altered from a a roll-over that's very easy to accidentally trigger to setup where you have to click and drag highlight to reveal the text. I've got no…
Hey guys, I'm trying to make a mountain road for a downhill racing game and I am having a problem when it comes to extruding the road along the spline. The problem is that it extrudes fine but that my road is not flat, it banks around the corners and dips left and right when I just want a flat road with the elevations that…
I'm experiencing an issue where a vertex in my model is spiking out from the mesh. When I turn off the sculpt layers and smooth the vertex on the base mesh it will go away, but when I turn the sculpt layers back on it reappears. If I try and smooth the vertex in a sculpt layer Mudbox crashes. Anyone know a workaround?