Hi! I had a moment to look at the car. Assuming you don't want to do many further edits and are set on baking, I would would mainly optimize UV space to get as much out of the texture as possible. Offset and stack UVs of mirrored and repeated parts (I believe you're already doing this). Reduce size in UVs of areas that are…
I have no idea how to make the textures for "mask1" "mask2""color" and "normal" I have my sword finished, and a nice texture with it, but when i upload it the textures are messed up because i dont think i did the other 3 uv maps right. I have no idea how to change the uv maps to make them the way the game will recognize…
First of your question ''What's your goal right now with these? Well this is my journey my learning process my good and bad days my work and my passion the goal of this is to have a diary that i can go back one day and see how i was till i get better on sculpting and maybe to some one a courage to keep sculpting no meter…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Hello We are looking for skilled artists who can create an either Overwatch style or League of Legends Style character concept art.One more thing we would like to tell that this is a paid job not unpaid and also we have details for our this character.We need a freelancer who can create this league of legends or overwatch…
I'm a 3d artist situated in Australia. I have 5 years working commercially in video games, working on previous generation consoles, handhelds and mobile games and ten years all round 3d art experience. I have 16 shipped titles with Tantalus, Sidhe, Pik Pok and some smaller independent developers. In addition to games, I've…
im not seeing any pink hue on any of the wood. Of course if your boss says so, just do whatever they want to correct it. There are a million reasons to reject a model and ask for a change. If color hues gets you here and there sometimes i dont think its an issue. If somebody is breathing down your neck about this they…
Great work in progress, keep at it! Currently it feels like all your props and assets are made of 1 piece and are a similar colour. I know you're going for a frozen aesthetic. I really recommend you look at some reference on how frozen assets look. Usually they still read clearly, maybe have some snow/ice on it. Here a…
Informative write-up and kudos for your disclosure using gen ai, probably the first publisied admission I've come across on the interweb. Anyhow can't imagine what it must be like creating content let alone living day to day in a warzone so congrats btw getting this far also do hope you finish this project - Stay Safe :+1:
Hi, Im making some decoration for a texture, and I want it to be full substance designer(no Zbrush nor 3rd party software) and I have this shape I'm still buildint the heightmap I want to make it gradient-y (not flat) so the sides marked in red should be the start of the gradient (white), the blue-marked curved side the…