I have no idea how to make the textures for "mask1" "mask2""color" and "normal"
I have my sword finished, and a nice texture with it, but when i upload it the textures are messed up because i dont think i did the other 3 uv maps right.
I have no idea how to change the uv maps to make them the way the game will recognize them, and im extremely frustrated. I did extensive research and its just confusing me more.
I can link to the uv maps, and im using Blender to make my sword.
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Are you assigning these textures in Blender or some external application?