I'm a 3d artist situated in Australia. I have 5 years working commercially in video games, working on previous generation consoles, handhelds and mobile games and ten years all round 3d art experience.
I have 16 shipped titles with Tantalus, Sidhe, Pik Pok and some smaller independent developers.
In addition to games, I've done quite a bit of production design with studios like Creature Technology and Airena, using 3d modelling to develop large scale animatronic characters, art installations and film props. I have also worked on several unannounced animated film projects.
I have skills in high and low polygon modelling, sculpting, texturing, CAD and concepting.
My portfolio is at:
www.jackablade.com
And linkedin:
https://www.linkedin.com/in/stephenschulze