My guess your issue is with 2d patterns like procedural brick texture because 3d noises look same from any view directions. For 2d patterns a common way is to use so called tri-planar projection. Blender doesn't have it by default but it's either possible to find on blenderartist.org or do it on your own: You make 3…
Is it possible to import image sequences into the node editor in Blender or it has to be a movie clip for it to work?I know u can import image sequences into VSE in blender.
In Blender get into the habit of not using the Gizmo, in order to not have to use any click-hold-drag for move rotate and scale operations. Instead use the grab/rotate/scale commands to initiate the action, move the mouse freely without holding down any button, and then confirm.
Hey guys, I've decided to learn blender.. This is my first game-ready enviro with Blender... I would greatly appreciate it if you give me some feedback.. kinda run out of ideas what i should improve next :/ baked and textured in substance painter.. Thanks!
Found a solution. I exported to DXF. Imported into Milkshape, and saved as an MD2. Reimported into Blender, and now it exports back to MD2 fine. My thoughts on this: Blender's md2 importing/exporting is either broken, or there is some type of data that needs to be created(perhaps within blender) prior to exporting. Clearly…
Hello everyone so with a huge experience with blender in video game industry i decided (and also a lot of people asked)on how to use blender in video game industry .I will be covering everything said in the video and hopefully i will help someone :D https://www.youtube.com/watch?v=mdgqyLCP89Q
Hi, Trying to export from Blender to Zbrush and I keep facing this error. Any idea why my mesh is behaving like this. All the geometry is there but Zbrush is not showing faces in front. If I rotate the mesh it's just showing the backside. Any idea whats the issue here? Thanks! Edit: Actually I guess my normals were flipped…
Definitely EEVEE: Definitive Interiors SHIPS Chipp Walters here and I just wanted to let you know we finally released the Blender 2.8 course: Definitely EEVEE: Definitive Interiors. It’s an in depth look at how to render interiors using EEVEE. Interiors are considered some of the hardest challenges for a realtime render…
I model in Blender and now I want to learn how to make more complex materials. It would be convenient for me to make them right away in Blender, but in Substance Painter, as I know, it is more convenient to make complex materials. What to choose?
ANATOMICAL BLENDER RIGGER!!! We are looking for you I, together with a team of artists, are working on 3D Content Generation from Blender. Here I share some of our portfolios: https://www.artstation.com/piedro023 https://www.artstation.com/chuckanimaster https://www.artstation.com/davidzavala If you are interested please…