I've decided to learn blender.. This is my first game-ready enviro with Blender... I would greatly appreciate it if you give me some feedback.. kinda run out of ideas what i should improve next baked and textured in substance painter..
The sci fi corridor has been done to death so try to bring something different to the table. Get some nice refs of sci fi corridors and maybe draw inspiration from other places (non sci fi) as well. Symmetry is nice but if you over do it it becomes boring. Dont make things absolutely symmetrical on all axes. Even if its not photorealism you could try to do the materials in a way that makes them believable. It will sell the idea that this futuristic thing is real.
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Symmetry is nice but if you over do it it becomes boring. Dont make things absolutely symmetrical on all axes.
Even if its not photorealism you could try to do the materials in a way that makes them believable. It will sell the idea that this futuristic thing is real.