Here is a real-time prop that I made for a contest over at cgtalk. Its 998 triangles with 3 512x512 maps! REAL-TIME POWER CACTUS DEMO DT3D POWER CACTUS <Download THIS IS A REAL-TIME PRESENTATION DEMO USING THE OGRE RENDER ENGINE. WITH VERTEX AND PIXEL SHADERS WITH A GI PASS.
Hey guys! Here's a Browning Hi-Power that I've just finished up. I know it's not 100% accurate. 3.2k polygons 4k maps Used 3ds Max, xNormal, nDo2, 3d Coat, and Marmoset Toolbag [SKETCHFAB]hD5KOHtYKOAZdY724eCGC82rMsU[/SKETCHFAB] [ame="https://www.youtube.com/watch?v=eowrIsm7wwY"]Browning Hi-Power - YouTube[/ame]
No UPS claims to protect hardware. UPS provides temporary and 'dirty' power so that unsaved data can be saved (and so one need not wait for a reboot). Blackouts are voltage dropping to zero. Blackouts never damage properly designed electronics. An international design standard that existed long before PCs existed. Blackout…
I present to you: Power Nodes. Official page: https://www.power-nodes.com/ Patreon: https://www.patreon.com/radupopovici Twitter: https://twitter.com/radu_popovic Github: https://github.com/rpopovici/power-nodes Blender artists forum: https://blenderartists.org/t/power-nodes-project/1237749 Goals of this project: * user…
Animator Dillon Markey Reinvents the Failed Nintendo Power Glove as an Indispensable Stop-Motion Animation Tool http://www.thisiscolossal.com/2015/01/power-glove-stop-motion/ [vv]116585007[/vv]
Overclockers forums maybe, or Facebook groups for specialist tools e.g. Houdini Artists would be my suggestion. I doubt you'll have much luck on Facebook marketplace for such a powerful machine.
Every time I try to do anything with the specular power slot in the UDK material editor my model turns black or I get very bizzare shading. I tried a dark image, a light image, simply using and adjusting a constant and its always messed up. Are there any examples of propper use of spec power or anything I need to know…
I just picked myself up a super sexy 6*8 Wacom Cintiq. Now, I'd like hook it up to my laptop so that I can play with it out in the sunshine or, given that this is Melbourne, huddled up away from the cold in a cafe. My problem is that the Cintiq needs to be hooked up to a power outlet. I'm wondering whether theres some sort…
I'm in the process of trying to take my own original character from Softimage/XSI 6 and make it ready for full facial animation and lip synch in the Source SDK Face Poser. I've been using the tutorials "Character Setup Overview" and "Character Facial Animation Shapekey Set" from the Valve Developer site, which have been…
Every time I try to import a texture into UT3 that isnt the common 512, 1024, 2048 size I get the error "Can't import non-power of two texture width ( 768 ) I have tried this with a few sizes, all are square textures and checked to make sure there not a pixel off. How would a 768x768 not be considered a power of 2 for…