i know its mostly ps3 specific, but we have started putting up how we do what we do on the ps3. its mostly programmer stuff, but i went through some of the PDFs today and learned a lot of stuff i didn't know about the hardware.. i am trying to get more art stuff on there, i will let you guys know when there is more art…
Been lurking around and reading mostly since I signed up here. Finally come around to create one of these. Input and critques are very much welcomed. I've been mostly a bit all over the place in design without landing on something, now I'm mostly trying to skill up my character design skillset faster. I've in the process…
Personal assignment, to get all crazy with normal maps. All time went to modeling the high poly, specific to normal map. 2.5 hours of modeling, excluding map extraction time. Design here is a marmoset grab, with normal map applied on a plane. http://imageshack.us/a/img16/4305/design1ci.jpg…
hello every one, still working on the stylized look , can some one give me some advice or suggestion ? https://www.artstation.com/artwork/zYeP6 model model
Heya everybody. I'm Natasha and I come from Denmark :) I like to do digital art and I want to become an illustrator and 3D-prop/environment artist. I'm gonna start out with the picture of Day 2 of the 21 Days challenge, which is from yesterday. Took 5-6 hours, it was a master study where I tried to learn how to paint cloth…
Thought Id start one of these.Especially since i'm relatively new here on Polycount.Here are some things from me to get this thing kicked off.These works are probably a week or two old.Just some things I diddle dallied with ya know.:poly121::poly121:
Hi all! I endeavor to work on a small scene set in a modern bathroom that has been the play area for a small group of children. The idea is that the toilet was used as a throne for their game, and the only thing that will point to this is the mess of toys and items that they left behind. I wish to tell the story of…
*UPDATE ----------------------------------------------------------------------------------------------------------------------------- OLD Hey guys and gals, I've been working hard on this sniper rifle for the game "The Repopulation". Don't worry, it's not under any NDA so I can share the progress. We've given the…
So here is where I am at with my highpoly. I'm at a bit of a block. I'm not sure if I should take it to Zbrush, or bake what I have (the bags notwithstanding, I'll be bringing those into Zbrush for another detail pass). Does anyone have advice for my use of "floater geo" i.e. am I using it in the best way? General crits…