I've started to post some of the work I did leading the Environment Team on Darksiders 3. Most of my tasks were tech art related for materials and tools near the end of production, but early on I did a lot of exploration and look development for the different zones in the game. I'm not going to re-post every shot to this…
Hi guys. I really would like to know the bestt way to create a Diablo3 type environment, just some tips, cuz i dont really know how to attack this from the best way. Is it with terrain (like Unity terrain) and 3D models for buildings and other stuff, is that with only 3D models including the floor/ground and the buildings?…
Hi everyone! I´m sharing my latest project I have been working on in Unreal Engine 4. I created this based on lots of reference of streets and alleys of tokyo, like these: Mostly everything is modelled and textured by me, although I did use some assets from the UE4 marketplace like base metal materials and small meshes to…
Hi, My name is John Costello. I am currently looking for paid work over the next 3 months until my next major job is scheduled to start. I have a good understanding of the 3D pipeline, I have plenty of finished work on my website. Click on the 'Gallery' for all my work. I'm experienced in providing quality Lowpoly/Highpoly…
We're 2 students that have decided to practice our skills trying to reproduce the Bronx (no offence intented toward anyone) or in any case an urban environment with elements from a poor area of a city. For now, to reduce rendering time, I work without a light system and only using standard lighting. I also have made the…
Hey everyone! Over the next month I am doing the Blizzard Student Environment Contest for World of Warcraft. I've played WoW for 5 years, and it was a huge influence on me getting into game art. The contest requires a small building or structure, trees, grass, rocks, and props. Should be fun and hopefully a nice portfolio…
Hey guys! So I've been a member of polycount for about a year or so now, however this is my first post. For an idea of what I can do here is my personal website : http://payneless3d.com/ I am setting out to create a modular environment that is based off of the Ellora Caves, except instead of being set in the jungle I am…
WARNING: spoilers ahead for the Netflix show Stranger Things. If you have Netflix and haven't watched it I highly recommend it! I've wanted to make something that had an 80's theme to it and after I finished watching Stranger Things I had to make something based on it. I really liked the scene where they had to build a…
Hi All I`ve been given a task to convert a maya game environment (from PS3) into unity (just the artwork). I have all the textures in dds and also have exr lightmaps created for the PS3 already. Can anyone give me an idea how difficult it would be to convert for someone who hasnt used Unity before. Would be nice if I can…
This is a relighting and upgrade project (from UE4 to UE5.2) I did lately to understand capabilities/usage of Nanite and Lumen. I was looking for a time to get into the new features of UE5 and create environments/cinematics or whatever I can do with it! https://youtu.be/j7-cvQIsetc Abandoned Apartment project is already…