WE want to make pc game like Rune Factory or similar Harvest Moon.the game will be quite big. I imagine that there would be shops to buy tools, items for harvesting -Looking for team member- Animator for 3DModel in game 1 need to know Blender, Maya or any other 3D tool 2 know how to import/export to .fbx files, .blend…
Hello everyone, I am part of a team currently developing a game similar to Nintendo's Super Smash Bros series featuring characters and settings from the Touhou Project series, a Japanese "bullet curtain" shooter with a large cult fan following. While we do have a fair number of people working on the project, we are…
RESPONSIBILITIES Create environment game assets for use in Virtual Reality (VR) project Conceptualize and prototype and create output for viewing in VR Ensuring assets meet engine criteria and platform requirements Helping other team members with integration, and troubleshooting assets in Unity Handle your own material…
An outside rigging artist (Always fun to work with someone else's rig) made a rig that had the top level group for the joints with a scale set to 600. Sadly, this went unnoticed. We animated everything as normal, and brought it in to Unity only to notice that putting anything in the joint hierarchy such as collider's meant…
Summary The Special Effects Artist will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines. Responsibilities The main and routine tasks of the Special Effects Artist are to: - Understand the game design documents and artistic…
Hi! I'm a director with Blueberry. We're a digital fashion company currently operating on Roblox and Snapchat and we're looking to bring on fresh, new talent to our team to fill full-time positions for senior level artists. We're looking for additional senior level creative team members to help us with creating and pushing…
I've been trying to build a very simple script to import and export a fbx file in the Python binding of the Autodesk 2015 FBX SDK, but I'm encountering some problems. If i load a very simple .fbx into the script ( containing a skinned mesh and several bones), the script appears to read global settings fine- I can access…
No Unity doesnt has viewport graphic settings afaik, but you can always enable/disable game objects in your hierarchy. That way you might be able to reduce the performance issues in your viewport. Unity only has quality settings for your build, meaning different graphic settings are applied to your build which can also be…
Hey everyone! I’m starting this thread to share my progress for my term development project. I’ll be posting regular updates as I build the environment. It would be great to get your feedback, critiques, and suggestions along the way. I’ve started working on both of my development projects, but for now I’m focusing more on…
I feel so dumb having "reference" just below instance and not having noticed it until you mentioned it, holy shit. Thats great help for the future, thanks! The problem with them not being instanced is that once I remove the loops from the "original" 5 rocks that receive the bake, ill have to manually delete the same loops…