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VR Environment/Level Artist For Indie VR Gaming Studio

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RESPONSIBILITIES

Create environment game assets for use in Virtual Reality (VR) project

Conceptualize and prototype and create output for viewing in VR

Ensuring assets meet engine criteria and platform requirements

Helping other team members with integration, and troubleshooting assets in Unity

Handle your own material libraries and pipelines to forge assets for VR

Maintaining the production pipeline and meeting deadlines

SKILLS


Fluent English in speaking/writing and good communicator at a technical level 

Experience with Virtual Reality and asset creation for VR

Solid modeling and texturing skills in a diverse visual range

Strong skill-set in both organic and hard-surface modeling. 

An exceptional understanding of form, shape, structure, and silhouette

Superior eye for light, shade, color, and detail in creating texture maps

Able to rapid prototype and present mock-ups in VR

Good knowledge of Unity engine & its assets handling capabilities

Efficiency in self-managing time & meeting deadlines

Strong knowledge of game development workflows, processes and tools 

How to Apply

Provide CV and work examples to Tom at tgpigott@gmail.com

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