Hello everyone, I am in need of your counsel. I just got asked as a modeler for a low-poly project but it will be my first time being paid for it. I've been asked for how much I demand for various items and I sincerly do not know! I am equally terrified of overselling or underselling myself. :/ I am being asked my price…
Alright im going to keep it simple and to the point. im preparing for a huge over haul to my portfolio. I have been making art work on this forum for a year and some change now and am ready to polish off what I have put on my site on start looking for work. Now i have created four pieces all of which with there own pros…
Character Model Contract: $10k Minimum Prairie Games needs character models for it´s game Minions of Mirth. We are most interested in contracting with a single company or individual, although, we are willing to work with multiple entities. The entire contract is valued at a minimum of $10k. The models will be in MD3 format…
Started a personal project to test and practice PBR workflow. Testing also what can be baked in Modo 801, until now pretty much only have used xNormal. Electrically powered sword for cutting, shocking and something... Concept I made. Highpoly. Pretty much done and happy with it. That's the start. Working on the low poly…
I'm reviving a dead project, mainly because QuakeSRC.org and some others are interested in it, and days are getting closer to q3a's source release. It's basically a free GPL'd from-scratch recreation of Quake III Arena, currently in preperation stages (The source isn't out yet, and i'm using q3fusion for the engine at the…
Here's something I've been working on for the last 2 weeks. He is kind of like a modern horror centaur. It's around 6500 polys at this stage. Aiming for around 8000 at the end. Comments? Schlumpy Concept Renders
Working on a sequel to an indie vampire game that needs some high quality character models. If interested you can take a look at a demo, screenshots, video and more info here about the previous game: http://www.lasthalfofdarkness.com/bloodlust Need 1 male human model and 1 female human (with vampire teeth) model about…
Full-time Digital Art and Animation BFA Faculty position: CG Modeling and Texturing Instructor Location: DigiPen Institute of Technology Redmond, WA campus (https://www.digipen.edu/) Qualifications: · Preferred: · MFA degree in art or media related field. · Teaching experience and/or demonstrated training experience. ·…
Order 1886 has 100k characters, infamous second son has 120k, Ryse 80K. Are you going to update your portfolio with higher-res meshes? Do studios look at that sort of thing?
What is the typical polycount for MMO characters with skin wrapped clothing? My project lead has asked for a tri-count of 8000. My character model has reached a tri-count of 4,280. This is my first time approaching this area. Should a copied piece of geometry pushed outward with the same topology of the base mesh work with…