Started a personal project to test and practice PBR workflow. Testing also what can be baked in Modo 801, until now pretty much only have used xNormal.
Electrically powered sword for cutting, shocking and something...
Concept I made.
Highpoly. Pretty much done and happy with it.
That's the start. Working on the low poly and making bakes at the moment.
Replies
I do get where you are coming from, but it is meant to be two-handed, look heavy and borderlining anime big, but thanks for the feedback.
Small update. Did the low poly, uv's and first decent bakes. I think it looks good from a sensible distance. of course there a some problem areas that you will find if you go looking for them, but nothing you should worry about otherwise I think.
Workflow: Modo -> object space normal map -> Handplane -> Toolbag 2
Tris: 5401
Question time: Do you feel that the guard for the trigger is too heavy geometry wise?
Any feedback is welcome as always, but hopefully there is more to give when we get to the texturing part of this thing.
At first I thought it's short and small like a dagger.
Maybe not quite, but to that direction and definitely not a dagger.
Seems the scale does not read that well on it. Maybe not enough hints for the scale. For one thing the ring on the trigger is for the index finger to go through. Will think what would help the scale be more obvious.
And also it's pretty short too since even if I'd wield it with 2 hands the rest of the blade probably won't be longer than my arm
Gave it two more blade elements and scaled the handle down a bit. Starts to feel like you could reach and hit something with it now.
How is it looking now?
High poly: