This is looking great so far. It'll be important to get the metal joints looking smooth, sub-d would be the best bet for this. Fortunately you have a ton of good reference (reverse-image searching on your ref board pointed to some ebay listings)
@Eric Chadwick Isn't this just a sketchbook being blasted on main pimping which was the whole point of segregating these threads cause if everyone did it in pimping it would be a "competition of bumping threads", which was the whole point of creating the sketchbook section there are more threads where i can point this…
Heyyyyooo. Recently I've started up a series of single-session likeness busts to improve my eye and speed. And to keep myself going, I chose a subject which interests me greatly - The Big Lebowski. I've been working my way through the principle cast, and looking back I can see improvement already! It's amazing how…
Since i got myself my first 3d printer this very week, cr 10 mini, i decided to try my hands at this comp as a spend few days trying to understand how 3d printing and slicing works. At first i palnned to make full 3d pudge figure but i realized it would take a lot of time and it will be harder to print so i settled on a…
Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
Thread Defunct; starting anatomy studies, see here: http://www.polycount.com/forum/showthread.php?t=143200 Hi, I'm starting a project where I'm hoping to make a realistic character bust rendered in Marmoset Toolbag 2. As a loose concept the character Reimu looks like this: In order to make a realistic interpretation and to…
if you want to get better at 3D art, you're going to have to buy the software and train yourself in your free time Last I checked Novedge had one of the cheapest listings for a Zbrush license (I'm not sure if this is the case anymore, I don't see a perpetual license listed, would want to double-check), you can also buy a…
I just wanted to post another update. I think this is the final scene that I like. I brightened all the colors, added variations in the trees, and tried to use somewhat of a color palette to make my decisions. The fence was changed from before to this nicer more "What you would think a fence would look like" kind of look.…
Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Latest progress: mode Hey all, After I finished my hand painted weapon "Gorehowl" I thought I`ll do a model for the Sketchfab Beer Bust challenge, this time all sculpted with PBR materials. PBR shaders and sculpting is something I do much less often than hand painted so I thought this could be a fun project :) I started…