Looking great, I'd say add some dirt at the bottom of the walls if possible, usually you see some going up to a foot up the wall just from the dust on the mud being blown about. I think one of the things about the grass that sells it well in the concept that's missing is it looks like you have a clumpy tall grass bush of…
Well it has been a few years since I posted. Here is some more recent personal work - I'll skip some of the professional projects that I've worked on over the last few years... Anyway, with this project I wanted to do some more hard surface Sub -D modelling and tackle science fiction material. What better than yet another…
Hi i got a question and it ok for me to post this here. Just make me wonder. If i was to say work on some shoes and they are the same kind, would it make sense to just unwrap one shoes and then leave it mirrored, so when i bring it to say substance painter, i won't have it where i filled up my uv with the islands of the…
I've been trying to study the Overwatch Art style so I can cater my characters to look more like they do in the game. I just wanted some feedback on my progress so far. Link to Artstation is here for anyone who wants to look at the Marmoset viewer: https://astrocoolbug.artstation.com/ This is my first post so Hopefully I'm…
Hey guys for my uni assignment we have been asked to do something 3D related that we have never done before so for this project im going to look at Hard service sculpting !! with the new DC game Injustice Gods Among us coming out im loving the re designs of the character such as Batman and Superman so i thought i would…
UPDATE: W.I.P. Went back, did some research and fixed the hair card vertex normals. Looks alot less like cards, changed the eye shape and shrunk eyes down a bit. Reposed the face slightly. Still looking to work on a neutral pose. Thanks for the feedback so far. Keep it coming please C: (Temp Lashes and eye brows) Original…