Hey guys for my uni assignment we have been asked to do something 3D related that we have never done before so for this project im going to look at Hard service sculpting !!
with the new DC game Injustice Gods Among us coming out im loving the re designs of the character such as Batman and Superman so i thought i would give one of the characters (my favourite) Green Lantern ago ,
just a quick mood board so i can get the feel for the character , but before i even touch 3D i want to nail a concept , that's where your help guys would be much appreciated,
here are 8 quick test sculpts so i can block out some kind of armour, now the face etc is to be ignored its just a ZBrush demo soldier. now this project is only a bust so the legs and arms i dont need to worry about
if you guys can let me know your favourites or alternatives i could try or where to find some good hard surface help it would be awesome
in summary my goals
- nail a sweet concept
- recreate it in ZBrush
LETS GO !!! more concepts will be up soon thank you
Replies
thank you
The upside down teardrop of the logo is quite interesting, but the abdomen is hideous!!
Although the abdomen of 5 leaves enough room for the abdominal muscles to show their shape through the armour ridges.
i then looked at the putting that upside down tear drop on some of the other concepts mentioned
i think the new number 9 is now going in the direction i want but as always what you guys think is more important !!!
what you think then guys , of course im going to keep bashing out different shapes but any guidance would be great
Thank you
Also your mask makes him look sad. lol
That's just me though. Ha ha.
everything is very rough at the moment but I really wanted to keep that upside down tear-drop , more detailed sketches to come but i think this is more on the right track ! disagree ? let me know
thanks
developing the concept with more detail
re doing my proportions
I see how the bigger upper torso make for a "classic" hero style but still the head can't really be as big as his stomach... just my 2 cents
looking forward to updates!
ignore the face it shall be fixed soon , just blocking in some of the big panels from the concept
crits always welcome
Anyway, just keep working on it. I suggest you pull up some photographic reference for the face and body, right now there are a lot of anatomical issues, and I'm especially confused about what's going on on his back. I also think it's a pretty odd choice to have the model cut off in the way you do right now. Are you planning on adding legs?
this is my submission for my hand in , still got alot of things to work on, i want to make it a full body character but i think ill be going back to concept in my spare time with the limitations of uni , thanks everyone for your help with this project its been greatly appreciated (Y)