Latest Update Images: Hey all, I thought I'd post some WIP shots of a personal project I'm working on. I'm making a low poly painted environment in UDK - diffuse painted textures only. Still heaps to do, I'm wanting to add in some more elements to create some story around the mill and the lighting and lighting effects need…
Hi everyone Thought I should open a thread of my current project. Its a log cabin forest environment in cryengine 3. I posted below a research moodboard, I want to achieve as much as realistic style as possible here. Have spent so far around 15 days, most of the time is testing/baking vegetation and other stuff. Theres…
recently Worked on this diorama for the last 8 weeks or so and would love some people to give me some critique to help me improve when tackling another project. I've included a few screen shots, but for more information and a detailed look at some of the assets via Marmoset go to my ArtStation…
Hi all here I will post my progress in doing library environment, actually I have done most of it but now I will start put it all in Unreal. My Goals : understand unreal PBR texture lightmap UV pack and get advice form youok first step I already plan everything and how it look like . I started now adding floors but there…
Hi guys. Just a couple general questions regarding environment art. 1. I see people talk about using a “second UV channel” for things like rocks. Is this the same as just overlaying a tiling detail normal on top of your base textures in UE4? 2. When building modular, I see people say “it will scale up nicely” when using a…
Hi guys, it's time for me to man up and take some feedback. I have been working on this environment for a while now, let me know what you think! The idea is an infested space station where alien plants have taken over and now run the place. Since its all fictional, I thought going with a coral reef motif would be…
Specialize in 3D stylized environments and props. Experienced in Maya, ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Great team coordination skills, receptive to feedback. Looking to work on a cool project. Love fantasy, horror and sci fi. Highly…
Hey folks, I've been working on this environment for a bit now and I feel like I'm beginning to spin my wheels in place a bit with it. The goal is to create quite a solemn mood to this abandoned mountain climb, leading up to a beacon meant to warn the mortal realms of danger. I was heavily inspired by the gorgeous work of…
Hello Ladies and Gents. This is a environment piece I will be putting into my portfolio when it is complete - hopefully within a week. It is rendered in Marmoset, however I will be moving it into Cryengine soon. All textures have been created manually without using DDo, although I have used NDo. Please do not hesitate to…
Hello! I’m 3d character artist. And this means that - I love and I can make 3d character's and environment - I know how to prepare model in accordance with the technical requirements Namely, I can make a character for: game's and animation portfolio : https://www.artstation.com/miladttcg linkedin…